Код:
public ProxDetector(Float:radi,playerid, string[], col1,col2,col3,col4,col5)
{
new Float: Pos[3], Float: Radius;
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
foreach(new i : Player)
{
Radius = GetPlayerDistanceFromPoint(i, Pos[0], Pos[1], Pos[2]);
if (Radius < radi / 16) SendClientMessage(i, col1, string);
else if(Radius < radi / 8) SendClientMessage(i, col2, string);
else if(Radius < radi / 4) SendClientMessage(i, col3, string);
else if(Radius < radi / 2) SendClientMessage(i, col4, string);
else if(Radius < radi) SendClientMessage(i, col5, string);
}
return 1;
}